Our next match-up features an ultimate inside power player in Wes Unseld (Louisville 1968) against the ultimate outside bomber in Jack Gohlke. At 6'7, 245 pounds Unseld would be NBA MVP his rookie season and go onto lead the league in rebounding - after which he would throw incredible outlet passes to set up baskets at the other end and take the Bullets to four NBA Finals.
Gohlke was the opposite, playing far from the baskets to drain 3-pointers from downtown including his stunning 10 three-pointer performance to upset Kentucky in the NCAA tournament. Of the 141 baskets Gohlke hit that season, 137 were three pointers to only four 2-point shots, compared to Unseld who didn't have a 3-point line until the last two years of his NBA career at which time only three of his 552 baskets made were from behind the 3-point line.
3-pt made | Team | Total baskets | 3-pt Made | % of baskets 3-pts |
---|---|---|---|---|
Jack Gohlke | Oakland 2024 | 141 | 137 | 97.2% |
Wes Unseld | Lville 1968 (NBA Stats) | 552 | 3 | 0.5% |
Advanced Jack Gohlke "Dunk Range" Rule in the Value Add Basketball Game
On April 23, 2024, we made an adjustment to the Value Add Basketball Game regarding the result if a roll of 51-66 falls within a players dunk range (or stop range). We call this the Jack Gohlke Rule. You can still use the basic rule, which is that the offense has the option of changing the result of a 20-sided die roll to a "2-point basket made" if the 11-66 dice result in a "Dunk." However, or the more accurate results, follow these instructions for a roll in the dunk range:
In most cases the player has a "Dunk Range" of 51 or higher, which is adjusted by the defenders "Adj" + or minus. So a 51-53 range, and a -1 on the defenders card would be a 51-52 dunk range for the game. If the roll is within the range use this chart to convert the result of the 20-sided die roll:
Result on 20-sided die | If two 6-sided die falls in players dunk range (adjusted by defenders + or -) |
---|---|
3-point shot made | remains 3-point shot made |
2-point shot made | remains 2-point shot made |
FTx2 - fouled and 2 free throws | Still fouled, but 2-point basket good and 1 free throw |
Missed 3-pointer | DOUBLE 3-point made range (e.g. 1-5 becomes 1-10) and roll 20-sided die again. Result is within doubled range then 3-point shot good, if outside range then 3-point shot missed. |
Missed 2-pointer | 2-point shot made |
If STOP Range instead of DUNK Range | If two 6-sided die falls in players STOP range, which means result of dunk range adjusted by + or - defense is less than 50. |
---|---|
If PG or SG (2 players furthest LEFT on sheet in game) | Ignore 20-sided die - result is TURNOVER |
If SF, PF or C (other 3 players in game) | Ignore 20-sided die - result is missed shot and defender guarding players gets rebound. |
No comments:
Post a Comment