Option 2 on dunk range: Starting with the 2021 player cards, the poor Dunk Ranges are changed to "miss/def reb" ranges, so if using those cards then use the chart below instead and see the explanation on this blog.
The "Dunk/Stop Range" (column 2) tells you the range used when the player's team has the ball on offense, and the "Adj Opp Dunk" (far right column) tells you the adjustment the player's team makes through their defense to the "Dunk/Stop Range" of the opposing team.
Stamina Note: Each player has a "Stamina" number on his card, which indicates how many possessions he can play at full strength. If you choose to leave a player in the game for more possession than his stamina number, then for the rest of the game anytime he has the ball increase his 20-sided die roll by one and every time the player he is defending has the ball lower that player's 20-sided die roll by 1. For example, Michael Jordan has a Stamina of 41, so when he is in the game a roll of 12 indicates he draws a foul and goes to the line, but if he played all 44 possessions then on the final three sessions of the game (his 42nd, 43rd and 44th of the game) then a 12 would turn into a 13 and he would miss a shot. Also, if he were guarding Larry Farmer of UCLA in our sample game, an 11 roll for Farmer would be a missed shot, but if Jordan's stamina were gone then an 11 for Farmer would be lowered to a 10 and Farmer would draft a foul. If a player with low Stamina (e.g. Chris Brust for UNC has a great card, but his Stamina is only 5) plays at least TWICE as many possessions as his Stamina (e.g. Brust plays a 10th possession) then in addition to 20-sided dice rolls being adjusted one against him, all of the 11-66 rolls can be adjusted one against him (e.g. Brust would normally steal the ball on an 11 if the player he was guarding had the ball, but if tired that roll would be increased to a 12 and he would not steal the ball beginning with his 10th possession.
Set Up to Play the Game
One note on the last entry, it refers to the dunk range being 51-54, but it actually is 51-53 as noted above.
End of Instructions - The following is some additional information and links to advanced rules.
· click here for the 100 teams of 2020 that were projected to make the NIT or NCAA tournament - these are in visual files 3 pages to a team, and you can first look at the list on the link to see which 3 pages print out which teams (12 cards to a team).
· Or if you would prefer to play with any of the 96 all-time great teams, they are available on google doc pdfs:
Kansas 1957 to LSU 2006 Google Doc Version or just print this blog
Marquette 1977 to Notre Dame 1970 Google Doc Version or just print this blog
Ohio State 1960 to Purdue 2018 Google Doc Version or just print this blog
San Diego State 2011 to Texas Western (UTEP) 1966 Google Doc Version or just print this blog
To access all items in the Table of Contents listed above, you can click on the detailed instructions that are one of three options for following the directions to play the Value Add Basketball Game. The most popular instructions are these Quick Start instructions used by more than 30,000 as of April 2020 are the blog you now have open as you read this. If you use google docs, you can click here to access the combined instructions that contain both the Quick Start instructions you are reading now and the detailed instructions from the link above. That last option is a google doc which makes it much easier to find specific items because the pages are numbered to correspond with the numbers on the Table of Contents below, however because some people do not use google docs we provide the other two options in these blogs.