Thursday, February 28, 2019
This blog allows you to play a college Value Add Basketball game with just four dice. As the notes outline below, the 8-sided die determines who gets the basketball (see green), two 6-sided dice of different colors give a result of 11-66 to match the player with the ball with the opposing defender to see if a turnover, foul or blocked shots occurs, and if none of that happens then the 20-sided die determines if the player makes a shot or is fouled attempting one. More detailed instructions are being written here in case you cannot make out or follow the quick start below.
The flow of play is listed in the chart below, but everything in this game board chart is also typed at the bottom of the blog in case you can not read from your view of this blog or printing out the page.
First, the suggested scoresheet to easily track a game appears, then the starters for Duke and UNC below that.
Sunday, February 24, 2019
In addition to printing out the two teams you want to play from the Value Add Basketball Game instructions, you need to either buy four dice (20-sided, 8-sided and two traditional 6-sided of different colors for an 11-66 roll) OR print out these Fast Action Cards.
8-sided die determines which player gets the ball:
You can cut out the 10 cards to rotate players, but I just leave the 10 players on the sheet and put coins on the players in the game. In this case the 5 Michigan State starters (top row) are in the game, so on a roll of 1,2,3,4 or 5 you read straight across the cards from left to right with Magic Johnson (point guard far left) getting the ball on a "1" and Greg Kesler (far right) getting the ball on a "5."
The 6,7 and 8 rolls go to players with a 6,7 or 8 after their "get ball on" range under their name. For quick reference on who gets those, I put dimes on the players who get those rolls, so the first dime left to right gets it on a "6" (Magic on this sheet), the next dime gets it on the "7" (Vincent) and the third dime gets it on an "8" (Kesler).
Next check two dice 11-66 roll:
The 11-66 roll (determine which color 6-sided die is the 10s and which is the 1s before the game) determines if their is a steal (11-16 or 31 on defender's card), blocked shot (21-26 or 32 on defender's card), foul (33-36 on defender's card), turnover (41-46 on offensive player's card) or dunk/uncontested basket (51-66 based on dunk chart combination of offensive and defensive card).
Follow the chart below to see the result of the 11-66 roll.
The 20-sided die is ignored if a steal, blocked shot, or turnover happen on the 11-66 roll above.
If a FOUL results from a 33-36 roll being in the defender's range, then refer to the 20-sided number on the offensive player's card to see if he also made a 3-pointer or 2-pointer and therefore gets one foul shot plus the basic, or was fouled on a 3-point shot and thus gets 3 shots, or on other results if he simply gets two free throws.
If a DUNK results from the 51-66 roll in a green range above, then the offensive player scores a 2-point basket UNLESS he chooses to take the result of the 20-sided card. This could either be because he made a 3-point shot on the 20-sided die or if he draws a foul on the 20-sided die and it results in the opposing defender fouling out.
If NOTHING results on the 11-66 roll then the result of the 20-sided die is the result of the page. In the case of Magic's card above he makes a 3-pointer on a "1," makes a 2-pointer on a 2 to 7, draws a foul to get two free throws on an 8 to 12, misses a 3-pointer on a 13 to 15, and misses a two pointer on a 16 to 20.
20-sided die for free throws
If at any point the player gets fouled then use the 20-sided die for his free throws.
Optional Advanced Rules Die Roll Adjustments
You can choose to use either or both of the following advanced rules before a game.
1. Home Court Advantage. A roll of 36 when the visiting team has the ball is changed to a 66 (meaning the ref missed a foul he should have called on the home team) or when the offense has the ball change a roll of 66 to a 36 (thus making a bad foul call against the visiting team unless the defender is very good at avoiding fouls). On average, this will help the home team about 3 points during the game.
2. Tired player. If a player plays more possessions in a game then his "Stamina" number then any time he has the ball or is defending the player with the ball, the other team can adjust both the 11-66 roll and 20-sided die roll one number in either direction for a better result (e.g. Magic's Stamina of 44 means he can play the whole game without running out of Stamina, but the other guard Mike Brkovich has a Stamina of 37 so if you played him all 44 possessions then the last 7 possessions of the game the opponent can adjust all rolls involving him by one). If a player plays DOUBLE his possessions then the other team can adjust the 20-sided or 11-66 roll by TWO in either direction (for example Draymond Green on another Michigan State team has a great card but low stamina because it was from his freshman year, so if you choose to play him the whole game then most of the game rolls would be moved two numbers against him).
Set Up to Play the Game
One note on the last entry, it refers to the dunk range being 51-54, but it actually is 51-53 as noted above.
End of Instructions - The following is some additional information and links to advanced rules.
· click here for the 100 teams of 2020 that were projected to make the NIT or NCAA tournament - these are in visual files 3 pages to a team, and you can first look at the list on the link to see which 3 pages print out which teams (12 cards to a team).
· Or if you would prefer to play with any of the 96 all-time great teams, they are available on google doc pdfs:
Kansas 1957 to LSU 2006 Google Doc Version or just print this blog
Marquette 1977 to Notre Dame 1970 Google Doc Version or just print this blog
Ohio State 1960 to Purdue 2018 Google Doc Version or just print this blog
San Diego State 2011 to Texas Western (UTEP) 1966 Google Doc Version or just print this blog
To access all items in the Table of Contents listed above, you can click on the detailed instructions that are one of three options for following the directions to play the Value Add Basketball Game. The most popular instructions are these Quick Start instructions used by more than 30,000 as of April 2020 are the blog you now have open as you read this. If you use google docs, you can click here to access the combined instructions that contain both the Quick Start instructions you are reading now and the detailed instructions from the link above. That last option is a google doc which makes it much easier to find specific items because the pages are numbered to correspond with the numbers on the Table of Contents below, however because some people do not use google docs we provide the other two options in these blogs.
Friday, February 22, 2019
.211 and .556
|Team||Top Pitcher 1st game batting||Batting Ave||Slug||OBP||OPS|
Manny Machado's Statis-Pro debut as a Padre could not have gone better for him. He was even better than his projected 0.878 OPS 28-35 Home Run range when he keyed a 3-0 lead with a RBI-double and then scored, followed by a third inning solo home run. However, the fluke Z play injury with Reyes and Margo colliding in the 4th not only led to a double and three run inning, but also left the Padres line-up down for the rest of the game as they finally fell 4-3 in 10 innings.
This 247 piece updates the Brewers moves through the eyes of Statis-Pro projected cards. Pretty big haul with two of the top free agent bats in terms of projected Statis-Pro cards, though they seem to still need a pitcher.
After making hitting cards for all of the strong hitting pitchers in baseball, we set up the next Statis-Pro games to get everyone of them to the plate, and we also set up the schedule to get through every AL team playing at least one interleague game. The following were the games set up, and we only list the pitcher of a game if they were a strong hitting pitcher with their own batting card.
After a host of the best hitting pitchers produced only one hit, two of the best in baseball came thorugh. The Reds Lorenzen produced the first extra base hit by a pitcher to go along with two Puig homers in a 3-1 win over the Royals. CC Sabathia then topped him with a 2-run homer as part of an 11-3 win over the Mets. We have purposely focused the third series for each team on trying to match up as many of the best hitting pitchers since creating their hitting cards and adding them to the 2019 projected player cards here.
We are playing these series as baseball considers finally getting rid of pitchers hitting completely by adding the DH to the NL along with other rules we are trying in our Statis-Pro season such as starting extra innings with men in scoring position and requiring relievers to pitch to at least three batters.
Interleague Series - Also featuring best hitting pitchers wherever possible in these 13th through 18th games for each team.
Reds beat Royals 3 to 1
Puig homered twice and a pitcher finally came through at the plate when the Reds Lorenzen, with the best hitting card of any pitcher (Home Run on 24-26 on Random Number with PB skipped for pitchers batting) doubled and scored in a 3-1. Former Reds Billy Hamilton played centerfield for the opposing Royals. Lively for the Royals went 0 for 2.
Yankees beat Mets 11 to 3 (SWEEP CREDIT)
Sabathia became the 1st pitcher to homer (1 for 3, 2 RBIs) as part of an 11-3 destruction of the Mets in which he gave up 3 runs in 8 innings in a match-up of No. 4/great hitting pitchers with Metz, who went 0 of 2..
Brewers split with Tigers in 2 extra inning games - 3-2 win and 3-4 loss. Grandal stepped in as new catcher cleanup hitter with 20run homer and Yelich's sac fly in the 12th delivered the Brewers win with Knebel going extra innings for win. (Suter 0 of 2). Rodriguez 2-run homer offset Yelich's 2-run double tied game in 6th before Hader came in to shut Brewers down and force extra innings. However, on otherwise great fielding team grounder to weakest spot, 2B Perez, resulted in game-winning hit for Tigers in 10th.(Woodruf reached on error and wal, Ross 1 of 2 with single.