Saturday, July 19, 2025

Statis-Pro - Original Charts with Adjustments for Accuracy

The great Statis-Pro charts invented in the 1970s have stood the test of time, however as stats became more advanced we were able to make the following adjustments to those charts to make them highly accurate. For starters, the most complicated process is determining how many hits, walks and strikeouts are on a pitchers cards, and the original charts for that were quite a bit off for certain pitchers (basically dominant PB 2-9 and 2-8 pitchers were way TOO good with far fewer walks and more strikeouts resulting form their cards. 

Go to formulas for pitcher cards if you are making pitcher cards for much more accurate cards.

Charts in the Game - with Adjustments

For each, we will show the original chart, and then below it show any adjustments that make the game much more accurate:

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Stolen Base updates beyond original charts:

On the original charts the runners simply holds the base unless it states that he steals the base or is thrown out. However, we now use percentages assuming the bigger bases in an attempt by MLB to encourage steals in 2023, which resulted in an all-time record 81% success rate stealing. If you want that reflected, make the following adjustments:

If an "OUT STEALING" results on an EVEN number below, then the base stealer holds the base instead of being thrown out. so on a 54, if the catcher is TB or TC, the runners still steals 2nd base just like on the chart. But if the catcher is TA and on the chart would have thrown the runner out, instead the runner holds first base. The TA catcher does still throw out the runner on 53 or 55. So the runner cannot be thrown out on 48, 52, 54, 56, or 58.

Next the "Ricky Henderson" rule applies to the stolen base ratings of AA or AAA for those who steal tons of bases. The original chart only had A, B, C, D or for those who cannot try to steal, E.

AAA = also steals 2nd on 73-88 or 3rd on 72-82.

AA = also steals 2nd on 73-78 or 3rd on 72-76.

We have never attempted a steal of home in all our years of playing


We have never used the actual rule in the instruction that runners take 2 bases on a hit on a pitcher's card. Hits on either batter or pitcher should be treated the same using this chart.

For taking an extra base we use these charts WITH 2 OUTS for taking an extra base or subtract an actual 20 (so 11-36 instead of 11-56 on the first number) if less than two outs.

however, they key adjustment you must do to be accurate is that if the number is outside the range the runner simply doesn't try the extra base except he is thrown out on the following:

87-88 - runner out trying for extra base
85-86 - runner out trying for extra base if outfielder is T3, T4 or T5, but just stays at base if T2.
83-84 - runner out trying for extra base if outfielder is T4 or T5, but just stays at base if T2 or T3.
81-82 - runner out trying for extra base if outfielder is T5, but just stays at base if T2, T3 or T4.

We use the bunt for hit chart except we do not allow Sac: DD to bunt for a hit. So the batter still needs to be an OBR A or OBR B, but also either a Sac AA, Sac BB or Sac CC.

On Advancing on a flyout, if runner does not advance on the chart he is only thrown out on the following, basically twice the chance of being caught advancing an extra base on a hit.

85-88 - runner out trying to advance.
81-84 - runner out trying to advance if outfielder is T3, T4 or T5, but just stays at base if T2.
75-78 - runner out trying to advance if outfielder is T4 or T5, but just stays at base if T2 or T3.
71-74 - runner out trying to advance if outfielder is T5, but just stays at base if T2, T3 or T4.





The charts above are used based on the CD rating on each fielder. The very first games have out charts that refer to some double plays on regular plays if the CD is 2 or CD is 1 or 2. Then they only had CDs of 0 to 2 instead of the current CD 1-5, so read those out charts as:

CD 2 on original out charts means CD 4 or 5.

CD 1 on original out charts means CD3

We do not produce BD numbers on the cards we do but rather use the following based on the batters normally card ranges. If on a BD a random number would normally result in a single on the batters card, then make it a double with all runners scoring. If the Random Number would normally be a double, triple, homer or deep drive, make it a home run. For any random number, score as a foul and continue to normal play.



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