The error number is not a true percentage, because in fact multiple outs can be recorded on a given playmaking fielding averages appear even higher than they are per play, but let's skip that for now.
All PA | Opportunity | In play out | per 20-sided die | 1B or 2B | ||
---|---|---|---|---|---|---|
TPA | 185498 | 185498 | 86309 | 20 | 50050 | |
1b | 26880 | 26880 | 26880 | |||
2B | 8400 | 8400 | 8400 | |||
3B | 810 | 810 | ||||
HR | 6120 | 6120 | ||||
GB 1 out | 40298 | 31818 | 31817 | 7.4 | ||
GDP | 3810 | 0.31 | 12290 | 12290 | 2.8 | |
Infield error | 2070 | 2070 | 2070 | 0.5 | ||
SF | 1170 | 0.09 | 13000 | 13000 | 3.0 | 13000 |
Fly Ball out | 37462 | 25632 | 26382 | 6.1 | ||
OF or C error | 750 | 750 | 750 | 0.2 | ||
SO | 38228 | 38228 | ||||
BB | 15840 | 15840 | ||||
HBP | 1770 | 1770 | 1770 | |||
SH | 930 | choice | 930 | |||
IBB | 960 | choice | 960 |
The most important thing I needed to break out was the chance of a double play grounder and of a sacrifice fly in order to give the proper chances of each on my 20-sided die - each representing a 5% chance of something happening through a subsequent role of the die if the first one came up "20" could give a 0.25% chance on two rolls.
At first tally, there were on 3,810 double-play grounders. However, there is only a man on first and less than two outs 31% of the time so we can reverse engineer to estimate there were 12,290 balls hit like a double-play grounder - but 69% of the time they just turned into groundouts because there was no force for a double play.
There were only 1,170 sacrifice flies, but there is a man on third with less than two outs only 9 percent of the time, so likewise we can reverse engineer that an estimated 13,000 balls were hit deep enough to be sacrifice flies but 91% of the time no one was on 3rd base to run home and give credit. Most do not realize that a batter does not get a sacrifice fly credit if a runner goes from 2nd to 3rd base on his fly ball.
Once you take away all the hits, strikeouts, walks and decisions to either bunt or intentionally walk a batter, we are left with 86,309 times that a batter hit a ball that resulted in an out or someone reaching on an error. When you break that down to a 20-sided die, we find 3 of the sides should equal a double play grounder and another 3 equal a sac fly. You also have 7 other clean groundouts, 6 other clean foul balls, and then some fractions that we break down into a second roll of the die if a 20 comes up the first time.
Die | Out on card (DP if force, if not runners hold and out at 1st) |
---|---|
1 | DP |
2 | DP unless batter OBR A |
3 | DP unless batter OBR A-B |
4 | DP unless batter OBR A-C |
5 | DP unless batter OBR A-D |
6 | Ground Out Runner A Advance |
7 | Ground Out Runner A-B Advance |
8 | Ground Out Runner A-C Advance |
9 | Ground Out Runner A-D Advance |
10 | Ground Out Runner Advance |
11 | Fly Out |
12 | Fly Out |
13 | Fly Out |
14 | Fly Out, runner OBR A on 2nd or 3rd Advance |
15 | Fly Out, runner OBR A-B on 2nd or 3rd Advance |
16 | Fly Out, runner OBR A-C on 2nd or 3rd Advance |
17 | Fly Out, runner OBR A-D on 2nd or 3rd Advance |
18 | Fly Out, runner on 2nd or 3rd Advance |
19-20 | Roll Again Below - possible defensive play |
2nd roll below | |
2 dice new roll | Based on two 6-sided dice out hit to: 2 or 3 = 1b, 4 = P, 5 = cf, 6 = 3b, 7 or 12 = SS, 8 = 2b, 9 = pulled to outfielder, 10 = C, 11 = opposite field outfielder. |
1 | out runners advance, BUT 2-base error if E reading 1 -10 |
2 | E1-10 1-base error, OTHERWISE OBRA or B lead runner beats attempted throw, all safe - otherwise lead runner out |
3 | out runners advance, BUT 2-base error if E reading 2-10 |
4 | E2-10 1-base error, OTHERWISE OBRA lead runner beats attempted throw - otherwise lead runner out |
5 | out runners advance, BUT 2-base error if E reading 3-10 |
6 | E3-10 1-base error, OTHERWISE Fielder throws out lead and DP if force, or OF diving catch - otherwise batter out all others advance |
7 | out runners advance, BUT 2-base error if E reading 4-10 |
8 | E4-10 1-base error, OTHERWISE Fielder throws out lead and DP if force, or OF diving catch - otherwise batter out all others advance |
9 | out runners advance, BUT 2-base error if E reading 5-10 |
10 | E5-10 1-base error, OTHERWISE CD2-4 throws out lead and DP if force, or OF diving catch - otherwise batter out all others advance |
11 | out runners advance, BUT 2-base error if E reading 6-10 |
12 | E6-10 1-base error, OTHERWISE CD2-4 throws out lead and DP if force, or OF diving catch - otherwise batter out all others advance |
13 | out runners advance, BUT 2-base error if E reading 7-10 |
14 | E7-10 1-base error, OTHERWISE CD3-4 throws out lead and DP if force, or OF diving catch - otherwise batter out all others advance |
15 | out runners advance, BUT 2-base error if E reading 8-10 |
16 | E8-10 1-base error, OTHERWISE CD3-4 throws out lead and DP if force, or OF diving catch - otherwise batter out all others advance |
17 | out runners advance, BUT 2-base error if E reading 9-10 - OPTIONAL NEXT PLAY IS Z PLAY |
18 | E9-10 1-base error, OTHERWISE CD4 throws out lead and DP if force, or OF diving catch - otherwise batter out all others advance - OPTIONAL NEXT PLAY IS Z PLAY |
19 | out runners advance, BUT 2-base error if E reading 10 - OPTIONAL NEXT PLAY IS Z PLAY |
20 | E10 1-base error, OTHERWISE CD4 throws out lead and DP if force, or OF diving catch - otherwise batter out all others advance - OPTIONAL NEXT PLAY IS Z PLAY |
On references to OBR runners, if lead runner is too fast to get defense throws out batter. |
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