Showing posts with label Louisville basketball. Show all posts
Showing posts with label Louisville basketball. Show all posts

Saturday, December 14, 2024

Unseld Fouls Out Guarding Love, UCLA 2008 Cruises to Claim Final Elite 8 Spot

The versatile Kevin Love hit a couple of stretch 3-point shots early, then drew fouls on the legendary Wes Unseld to prevent any chances of a second upset by Louisville 1968.

Going up against four future NBA players in Russell WestbrookDarren CollisonLuc Richard Mbah a Moute and Kevin Love, Louisville was already trailing 59-48, so could not afford to sit the legendary Wes Unseld with his four fouls. At that point Love drove and drew the foul while hitting the bucket to send Unseld to the bench with his 5th foul. Love completed the 3-point play to make it 62-48,and with point guard Butch Beard the only future NBA player for Louisville the rest of the game - UCLA dominated the rest of the way for an 80-58 win.

The only bad news is that their next opponent in this Value Add Basketball Game Elite 8 is the No. 1 seed in this tournament, the 2023 National Champs from Connecticut. The bracket and scores appear below the box score of this game.
 
Pos    Louisville 1968                     Pts3pt2ptFTAttRebStlBlkFlHtSeason Stats
1-PGButch Beard8024442136'316.0 Pts, 4.9 Reb
2-SGFred Holden5110022026'310.7 Pts, 2.5 Reb
3-SFMarv Selvy8040061016'47.2 Pts, 3.7 Reb
4-PFJerry King13150010236'514.2 Pts, 5.7 Reb
5-CWes Unseld6022231256'723.0 Pts, 18.3 Reb
1-PGEllis Bryant2010010016'01.5 Pts, 0.8 Reb
2-SGDenny Deeken2010010016'35.3 Pts, 1.7 Reb
3-SFEd Linonis4020240016'62.8 Pts, 3.3 Reb
4-PFBob Gorius2010010016'62.2 Pts, 2.1 Reb
5-CMike Grosso80322110116'95.8 Pts, 7.0 Reb
 Totals58222810346619  
             
PosUCLA 2008Pts3pt2ptFTAttRebStlBlkFlHtSeason Stats
1-PGRussell Westbrook18244420336'312.7 Pts, 3.9 Reb, 4.3 Ast
2-SGDarren Collison13150232016'114.5 Pts, 2.6 Reb, 3.8 Ast
3-SFJosh Shipp7120072016'512.2 Pts, 3.2 Reb, 2.1 Ast
4-PFLuc Richard Mbah a Moute8032490016'88.8 Pts, 6.0 Reb, 1.5 Ast
5-CKevin Love243556140236'1017.5 Pts, 10.6 Reb, 1.9 Ast
1-PGJames Keefe2010010016'82.8 Pts, 2.7 Reb, 0.2 Ast
2-SGNikola Dragovic2010010016'92.5 Pts, 1.4 Reb, 0.2 Ast
3-SFAlfred Aboya4020020016'92.9 Pts, 2.2 Reb, 0.3 Ast
4-PFLorenzo Mata-Real2010030216'93.1 Pts, 3.5 Reb, 0.2 Ast
             
 Totals807241116424713 





Wednesday, April 24, 2024

Unseld's Louisville Hits Buzzer Beater to Withstand Oakland's 3-point barrage, 75-72

After trailing Wes Unseld's 1968 team 68-58 with fewer than five minutes to play, Oakland 2024's Jack Gohlke and Blake Lampman hit four of five 3-point shots and Lampman added a 2-point shot with 16 second left to tie the game 72-72. However, Butch Beard then hit a buzzer beater 3-pointer - only the second Louisville 3-pointer of the game, pull out a third narrow win for a new team added due to having one of the greatest players of all time over a 2024 team added because their school did not yet have a team but this year they won an NCAA game.

More important, this was the first game in which we used the new dunk rule. It did come into effect on one play, when Lampman drew a "missed 3-pointer" but a 52 dice roll to fall within his dunk range. Under the new rule in this combination of rolls, the player gets a look at an open 3-pointer instead of simply laying the ball in for 2-points. Lampkin's 3-point made range of 1-5 was increased to 1-10, and the roll of "6" on the 20-sided die gave him a 3-point made shot.

Louisville was a 14-point favorite, and dropped from 154th place (-8.0 rating) to 180th place (-6.0) all time with the closer than expected game. Oakland improved from 233rd place (-20.0) to 231st place (-18.0) by almost repeating their real season stunner over Kentucky with an upset of Louisville in this game. A key was holding all-time great Unseld, one of the greatest rebounders of all time at 1-11 in both offensive and defensive rebounds - to only eight rebounds to not let him take over the game.

Advanced Jack Gohlke "Dunk Range" Rule updated in the Value Add Basketball Game

On April 23, 2024, we made an adjustment to the Value Add Basketball Game regarding the result if a roll of 51-66 falls within a players dunk range (or stop range). We call this the Jack Gohlke Rule. You can still use the basic rule, which is that the offense has the option of changing the result of a 20-sided die roll to a "2-point basket made" if the 11-66 dice result in a "Dunk." However, or the more accurate results, follow these instructions for a roll in the dunk range:

In most cases the player has a "Dunk Range" of 51 or higher, which is adjusted by the defenders "Adj" + or minus. So a 51-53 range, and a -1 on the defenders card would be a 51-52 dunk range for the game. If the roll is within the range use this chart to convert the result of the 20-sided die roll:

Result on 20-sided die                             If two 6-sided die falls in players dunk range (adjusted by defenders + or -)      
3-point shot maderemains 3-point shot made
2-point shot maderemains 2-point shot made
FTx2 - fouled and 2 free throwsStill fouled, but 2-point basket good and 1 free throw
Missed 3-pointerDOUBLE 3-point made range (e.g. 1-5 becomes 1-10) and roll 20-sided die again. Result is within doubled range then 3-point shot good, if outside range then 3-point shot missed.
Missed 2-pointer2-point shot made


If the result of the dunk range plus or minus the defenders "adj" is less than 50, then the player instead has a STOP range. This can be found in red on the chart in the instructions, but for every number below 50 a STOP range is created above 50. So a 51-47 and a -1 on defense adds up to a 51-46 dunk range. Since 46 is 4 less than 50, a STOP range of 51-54 is created - but you can look this up on the dunk chart in the instructions rather than try to do the math. If the roll is within a player's stop range, then one of the following two things happens:
 
If STOP Range instead of DUNK RangeIf two 6-sided die falls in players STOP range, which means result of dunk range adjusted by + or - defense is less than 50.
If PG or SG (2 players furthest LEFT on sheet in game)Ignore 20-sided die - result is TURNOVER
If SF, PF or C (other 3 players in game)Ignore 20-sided die - result is missed shot and defender guarding players gets rebound.